title

Reverberation - Ooo

잔향 - Ooo

year

2022

medium

Audiovisual Installation

Sand, Pebble Structure, Dimensions Variable

EN

Reverberation leads the audience into a realm of non-perception where reverberation lingers, through the sensation of a “landscape” formed by endlessly repeated collisions and the sounds that resonate from them.
The audience sits on a chair placed in the exhibition space and encounters a landscape projected onto a flat screen. The sandy ground within the image creates the illusion that it continues into the actual sand covering the floor in front of the screen. Gradually, the flatness of the screen begins to dissolve and the boundary of the wall disappears, transforming the projected image into a landscape seen as if through a window. The landscape extends into the exhibition space, and the audience begins to experience its sensations rather than merely observe it.
The resonance produced by the repeated collisions within the landscape is perceived through vibration. After a strong vibration passes, faint residual vibrations gradually fade away. Reverberation exists between one sound and the next, yet it can easily go unnoticed as something secondary. By remaining within the landscape, however, the audience gradually becomes aware of these lingering reverberations and begins to notice a realm of non-perception that ordinarily remains outside conscious awareness. As the presence of reverberation becomes perceptible, the realms of perception and non-perception begin to overlap, and the boundary between them fades.
When the reverberation that had remained within the realm of non-perception becomes perceptible, it is no longer secondary but becomes a central presence within the landscape. The landscape moves beyond a momentary event and acquires a continuous temporality, while reverberation shapes its atmosphere through this duration. Within this sustained landscape, the audience encounters a space in which perception and non-perception coexist and comes to perceive reverberation anew.

Commissioned by ACC

KR

잔향은 끊임없이 반복되는 충돌과 그로부터 울려 퍼지는 소리가 만들어내는 ‘풍경’의 감각을 통해, 잔향이 머무는 비(非)인지의 영역으로 관객을 이끈다.
관객은 전시장에 놓인 의자에 앉아 평면 스크린에 투사된 풍경을 마주한다. 화면 속 모랫바닥은 스크린과 맞닿아 있는 실제 모랫바닥과 이어진 듯한 착각을 불러일으킨다. 이내 스크린의 평면성은 흐려지고 벽의 경계는 사라지며, 화면 속 풍경은 마치 창을 통해 바라보는 실제 풍경처럼 전시장 내부로 확장된다. 이때부터 관객은 풍경을 바라보는 것을 넘어 그 안의 감각을 경험하게 된다.
풍경 속에서 반복되는 충돌과 함께 발생하는 소리의 울림은 진동을 통해 감각된다. 강한 진동이 지나간 뒤에는 서서히 사라지는 미세한 진동의 잔재가 남는다. 잔향은 소리와 소리 사이에 존재하지만 흔히 부수적인 것으로 여겨져 인지되지 않는다. 그러나 풍경에 머무는 동안 관객은 점차 그 잔향을 명료하게 감각하고, 평소 인식의 바깥에 머물던 비인지의 영역을 알아차리게 된다. 잔향의 존재가 드러나는 순간 인지와 비인지의 영역은 서로 뒤섞이고, 그 경계 또한 흐려진다.
비인지의 영역에 머물던 잔향을 감각하게 될 때, 잔향은 더 이상 부수적인 존재에 머물지 않고 풍경을 이루는 중심적인 존재가 된다. 풍경은 순간적인 사건에서 벗어나 지속되는 시간성을 갖게 되고, 잔향은 그 지속 속에서 풍경의 분위기를 형성한다. 관객은 이어지는 풍경 안에서 인지와 비인지가 혼재하는 영역을 마주하며 잔향을 다시 감각한다.

ACC 커미션

series

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Reverberation - Ooo — 1
Reverberation - Ooo — 2
Reverberation - Ooo — 3