title

Composition for Objective Sound

소리 오브젝트를 위한 구성

year

2022

medium

Audiovisual Performance

EN

Composition for Objective Sound is an audiovisual performance in which the performer reads the flow of sound objects moving through space and plays their sounds.
The sound and form of each sound object are connected by a set of rules: information such as pitch, timbre, and volume is made perceptible through its form, while its movement and the occurrence of sound remain predictable within a certain range. For example, the length of a tail may indicate a higher or lower pitch, while the thickness of a form may correspond to a stronger or softer sound. Each type of sound object has its own mode of operation and distinct sonic characteristics.
The performer reads both the flow of the sound objects and the sonic information they carry, using an instrument designed to play them. The instrument spontaneously generates zones that can immediately read a sound object, or allows the sound object to approach and enter the zone on its own. As the sound objects move through space and occasionally encounter these zones, they produce the sounds they carry, while their forms respond accordingly.
The sound objects move through space outside a fixed linear progression of time, creating rhythms and relationships through the moments in which they are played by the performer. Their autonomous flow creates a tension between predictability and unpredictability, while the space they move through becomes a score for performing relationships. By reading and intervening in this flow, the performer makes the relationships that emerge between the sound objects and the performer perceptible through sound.

KR

소리 오브젝트를 위한 구성은 공간을 유영하는 소리 오브젝트의 흐름을 읽으며 소리를 연주하는 오디오비주얼 퍼포먼스이다.
소리 오브젝트의 소리와 형태는 음고, 음색, 음량과 같은 소리의 정보가 형태를 통해 드러나고, 움직임과 소리의 발생 또한 일정한 범위 안에서 예측 가능해야 한다는 규칙 아래 서로 관계를 맺는다. 예를 들어 꼬리의 길이는 높거나 낮은 음고를, 형태의 굵기는 강하거나 약한 소리를 나타낸다. 각각의 소리 오브젝트는 종류에 따라 서로 다른 작동 방식과 소리의 특성을 지닌다.
연주자는 소리 오브젝트의 흐름과 그들이 지닌 소리의 정보를 읽으며, 이를 연주하기 위한 악기를 통해 퍼포먼스를 진행한다. 악기는 영역을 즉흥적으로 생성해 소리 오브젝트를 즉각적으로 읽어내거나, 소리 오브젝트가 스스로 그 영역에 다가와 읽히도록 한다. 공간을 유영하다 이따금 영역과 마주한 소리 오브젝트는 자신이 지닌 소리를 발생시키고, 그에 따라 형태 또한 반응한다.
소리 오브젝트는 고정된 시간의 선상에서 벗어나 공간을 유영하며, 연주자에 의해 연주되는 순간들을 통해 리듬과 관계를 만들어낸다. 소리 오브젝트의 주체적인 흐름은 예측 가능함과 예측 불가능함 사이에 긴장을 만들고, 이들이 유영하는 공간은 관계를 연주하는 하나의 악보가 된다. 연주자는 그 흐름을 읽고 개입하며, 소리 오브젝트와 연주자 사이에서 발생하는 관계를 소리로 감각할 수 있게 한다.

series

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